SEA HARRIERTHE SIMULATOR PROJECT
THE SIMULATOR

BUILDING A SEA HARRIER.
FROM THE INSIDE.

This page will become the technical overview of the complete simulator and the individual systems that will eventually come together inside it.

01 / COCKPIT

1:1 Cockpit

Structure, geometry, cockpit layout and physical recreation.

02 / SEAT

Martin-Baker 10H

The full-scale replica ejection seat and the pilot position around which the cockpit will be developed.

03 / CONTROLS

Flying Controls

Control column, throttle, nozzle lever, pedals and associated aircraft controls.

04 / COCKPIT SYSTEMS

Instrumentation

Instruments, switches, warning systems, displays and HUD.

05 / SOFTWARE

Simulation Software

The software architecture and aircraft systems being developed specifically for the simulator.

06 / VISUALS

Visual Environment

The visual system, aircraft carrier environment and external world surrounding the cockpit.

07 / MOVEMENT

Six-Axis Motion

The planned motion platform and integration of the cockpit with physical movement.

08 / IMMERSION

The Complete Experience

Canopy, sound, communications, flying equipment and the systems that complete the physical experience.