1:1 Cockpit
Structure, geometry, cockpit layout and physical recreation.
Martin-Baker 10H
The full-scale replica ejection seat and the pilot position around which the cockpit will be developed.
Flying Controls
Control column, throttle, nozzle lever, pedals and associated aircraft controls.
Instrumentation
Instruments, switches, warning systems, displays and HUD.
Simulation Software
The software architecture and aircraft systems being developed specifically for the simulator.
Visual Environment
The visual system, aircraft carrier environment and external world surrounding the cockpit.
Six-Axis Motion
The planned motion platform and integration of the cockpit with physical movement.
The Complete Experience
Canopy, sound, communications, flying equipment and the systems that complete the physical experience.