SEA HARRIERTHE SIMULATOR PROJECT
STEM & EDUCATION

THE SIMULATOR IS THE RESULT.
STEM IS HOW WE GET THERE.

This page will show how the development of one aircraft simulator brings multiple areas of science, technology, engineering and mathematics together.

01

Programming

Simulation software, aircraft systems, interfaces and control logic.

02

Electronics

Instrumentation, switches, controllers, interfaces and communications.

03

Engineering

Mechanical structures, flying controls, motion and systems integration.

04

Mathematics

Geometry, movement, calculations, data and the mathematics behind simulation.

05

Physics

Flight, forces, movement and the physical behaviour being recreated by the simulator.

06

Digital Manufacturing

CAD, 3D modelling, prototyping, printing and component manufacture.

07

Artificial Intelligence

Future exploration of AI as part of a more immersive and personalised simulator experience.

08

Education

Future access for schools, colleges, cadets and STEM organisations.

09

The Development Journey

Using the build itself to show how different disciplines combine to create a complex working system.